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#765
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The fourth installment of the Heroes series is one of the games I truly love. I haven't played the third or second parts, but compared to the fifth game, the fourth has many more advantages (this is just my opinion, and I ask fans of the fifth game not to take it to heart). For example, I prefer it when heroes actively participate in battles rather than standing on the sidelines and casting spells and launching projectiles at the fighting warriors without any risk. They become like members of parliament with immunity. Developing heroes in the fourth game is much more interesting because the artifacts are much more diverse. As for skills, both games have their own advantages. Exploring the map in the fourth game is much more engaging. All the 3D effects in the fifth game, while beautiful, unnecessarily clutter the space. Moreover, I prefer to have a broader view of the map and plan future moves, which is difficult in the fifth game due to all the flashy decorations that obscure useful items. I don't enjoy constantly rotating the camera left and right. However, the fifth game has its own advantages. I like the idea of upgrading units, especially when you can choose between two improvements. And I really dislike the choice between two buildings of the same level in the fourth game. I don't think many people choose minotaurs, hydras, ogre mages, nagas, champions, etc. P.S. Thank you to those who read all this nonsense

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