scorp (red, Conflux, random, Brissa, Luna) def Dekontaminator (blue, Necropolis, Galtran, Galtran) 2sm4d(3), 123
On 115 Luna captures a Barbarian secondary town and builds birds there, then switches to them to avoid terrain penalty and starts clearing the respawn. On 117 Brissa gets 2 Phoenixes and heads toward the swamp secondary town, but it is blocked so she turns into the underground where she encounters blue scouts. On 122 Brissa is standing with only 2 Phoenixes in front of the capital, but the blue player did not leave the underground along my path and did not know this was just a scout, and on 122 the army is moved out right before my eyes and handed over to Galtran. On 123 I capture the capital (Citadel). But Galtran could not handle the preserved army and threw the game.
Thanks for the game.
Dekontaminator (blue, Stronghold, Gretchin, Gretchin) def scorp (red, Fortress, Bron, Gunnisson) 2sm4d(3), 133
On 117 Gunnisson has Expert Logistics and Boots of Speed; build order: 1-6 without 5 in the Citadel + 2 external dwellings of Gnolls, and a secondary town (human) is captured. On 127 Gunnisson is sped up before GO (20-49 upgraded Nagas or 50+ human cavalry), at home there are Hydras in the castle + an external dwelling of Hydras. On 131 he broke through the Nagas because they were in the way and settled in the enemy's empty capital. On 132 he headed for the enemy's last town but did not reach it, and then Gretchin attacks me; both are fighters (attack was 3 times higher than defense), but Gunnisson has Mass Slow, and Gretchin has Mass Haste. There was a second battle, but it was insignificant.
Thanks for the game.
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