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Haven tactics.

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Building order: 1. Tavern, 2nd hero 2. Peasant huts, buy growth (if the map has a Fortress, build the Town Hall immediately) 3. Town Hall 4. Archer Tower 5. Blacksmith 6. Garrison Further – options depending on the starting hero: - Training grounds (Dougal), train peasants, on the next turn build an upgraded Archer Tower and train peasants again. - Griffin Tower (Iris), but I usually don't build Griffins in the first week, as they consume 10 gold. For the other heroes, an approximate option: 7. Upgraded peasant huts (so they don't die like flies) 8. Guild of Mages 9. Magistrate 10. Market Further – depending on the situation. And also: if the 2nd hero is Elaina, she needs to run around the 1st hero, picking up peasants at the end of the turn. Regarding a quick rush, it is necessary to indicate whether there are neutral creatures between the players and how strong they are.