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#11
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immortal;196985
I suggest we at least discuss which maps should definitely not be included in the tournament and remove them from the general list right away. For example, maps with a computer player by default, maps with fewer than 4 players, and probably maps with more than four players... Regarding the last point, the organizers should think about it, but I would only allow maps with exactly 4 players to avoid disputes about colors later on, as the color sometimes determines who will be close to each other and who will be far apart. In a map for 4 players, you can distribute the positions symmetrically (in general, when we played 2v2 in a 3-player game, we always had colors 1,4 against 2,3, which corresponds to the distribution). We should also decide on the size – in my opinion, we should immediately remove maps smaller than medium and larger than large, i.e., leave medium, medium+ underground, normal, normal + underground, and large. What about the map version? I think we should only use maps for the Warlords of the Horde, as older maps may have bugs and not include all the new objects. And there are also maps that start with allies or each player for themselves – is this important in this tournament, or not (with allies, for example, you can exchange armies, defend each other's castles, etc.)? I would like the organizers to think about all of this and write it in the rules so that we don't waste a lot of time choosing a map and discussing these issues later.
P.S. Maybe we should create a separate thread for discussing the tournament to keep things organized?

The suggestions have been taken into account, and the tournament regulations have been revised.
Робкий боится заранее, трусливый - в момент опасности, а смелый - после...

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