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Patch 3.1 – we’ve been waiting for it.

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#52
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I installed the patch today. I don't even know what to say. It both pleased and disappointed me at the same time. The AI has definitely become a bit smarter; the tricks I used to use on it no longer work. This includes the AI's resistance to summoned creatures and its clear dislike for crystals of the secret, which it now attacks with pleasure (although not always). I was pleased that a number of bugs have been fixed. However, one bug that annoyed me the most is still present. Maybe someone has already written about it, but Berserkers, when using their ability, do not pass through a destroyed wall to attack enemy units inside the fortress. Instead, they attack the nearest friendly unit, even though the enemy is within range, but inside the fortress. The changes to the balance caused some dislike. I haven't noticed all the changes yet, but I think the previous balance was good, and there was no need to change anything. It will take many hours of practice to get used to the new changes. Of course, it would be great if a guide for version 3.1 is released soon.