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#11
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I'd like to recall Dreamcatcher's spring post, when we were planning a cross-server match, regarding differences in rules.
1. Restarts. On HP there is no restart upon meeting on 1-1-6, on HW there is.
2. Heroes. There are differences concerning the use of spells obtained from 4th-level specialist heroes. No point in detailing it, take a close look yourselves. But pay attention: On HP, Tanth is restricted, same as 4th-level specialists, on HW it is not.
3. Scrolls. On HW, the requirements for building magic are more flexible, granting the right to use scrolls, but there is no Week 6 rule. On HP, there is.
4. Necropolis. On HP, the starting hero is random, goodbye Gosh.
5. Diplomacy. On HP, it is completely banned, on HW, it is allowed with restrictions.

In general — where we must concede, and where they must. The most serious issue in my opinion is the restart on 116. If two strong players meet, the hero encounter can happen very early; again, recall the cross-portal match.

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