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#141
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vitalic (blue, Castle, Valeska, Valeska) def sir Paladin@heroes.by (red, Swamp, Tazar, Tazar) 2SM4D(3) 212
On day 113, 6 heroes, an external dwelling of shooters and a visible external dwelling of angels, we play!!! By day 117, I cleared the external dwelling of psychics, guarded by cows, and the external dwelling of earth elementals. Horses with a Citadel are built. By day 127, it got better; after selling everything, I bought angels and captured their external dwelling. Too bad there's nothing to buy them with, but by day 131, I have a growth of 3 angels and one from the external dwelling; now I need time.
Tazar arrived and killed the chain. Good thing I learn all fifth-level magic on day 145 and take a Dragon Utopia, which has the Book of Fire, +4 to all stats, and small stuff. I buy everything and give up the capital city. The whole game without logistics — sad; the second Dragon Utopia was more pleasing, +5 to all stats and +3 to all stats. I fly around calmly, not touching anyone, and then I get caught. No mana, Ring of Speed not equipped, Cloak of Abdication in the chest.
Valeska 23 22 24 19 (expert earth, attack, wisdom; advanced fire and air) 10 angels, 12 champions, 6 psychics, 16 crusaders, 20 royal griffins, 130 shooters, 35 gremlins
Tazar tank level 22: 24 15 14 mana 200 (expert attack, intellect, earth, etc. — Shackles of War; all fifth-level magic) 1+ 16 dragonflies, 33 ogre mages, 35 wyvern monks, 17 mighty gorgons, 5 angels, 18 shooters
We fought and fought, and I had 40 mana, enough for Armageddon; I evened out his troops and struck

Thanks for the game

Added after 14 minutes
Lesgor;195510
Lesgor (red, Castle, Valeska, Valeska, 19lvl, 28-10-10-(210)) def Vitalic (blue, Tower, Nella, Tazar, 16 lvl, 12-15-11-(80)) 2sm4d(3) 142

We went through all the restarts. Start with 26 archers, not built. On day 112, I take the Boots of Speed; near the capital there's a stable, and in the witch hut, logistics. As a result, Valya, sped up every turn, moved very nimbly. On the first week, I took the native secondary skills. At home, I built horses in the Citadel; in the secondary town, swordsmen in the Fort. Valya got the Armor. On the second week, I earned a lot of money. I took a secondary swamp town, where I learned Slow (earth was already there). By day 127, angels appeared in the castle. A treasure zone on the surface with 2 Dragon Utopias and a treasure zone in the underground are revealed — all nearby. On the third week, I shook out 30k worth of Wyverns. The Cube gave 60 archers:)
135 - Dragon Utopia #1. Gladius, and otherwise junk.
137 another Dragon Utopia - +4 to all and junk. I build Archangels. Valya covers half the map)
I saw from the scout's vision how Tazik dove into the underground treasure zone at the start of the third week (2 moves from my capital). By the end of the week, he still hadn't come out. I decided to ambush Tazik there. On day 141, I position myself a move away from the treasure zone, but right on that turn, the blue player's chain started going back:( I attack ГО but there's Tazik, buffed up on Master Genies. While I was splitting the archers, time almost ran out. I attacked when only 1 second remained. I have expert tactics, Tazik has basic, genies 4+4+7, so after my mass Slow, Taz gave up the artifacts.

Thanks for the game.
I confirm, I couldn't manage to beat the monster; I tried too. On the third week, I took a Dragon Utopia, but it was quiet in there. Too bad I got caught during the speed-up; I had 40 Wyverns in reserve. Tazik, though he got caught behind the snow, couldn't resist shaking the trees + I had all fifth-level magic, but it wasn't meant to be.

Congratulations on making it to the finals!

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