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Sorry, but that's not really relevant. Conservator meant that new neutral creatures appeared on the map, you defeat them, and thus significantly increase the length of the turn.
Oops, and I thought...
I don't like playing as the Sylvan faction; they are weak in infantry, unlike the Dungeon faction!
Hehe... I see you're a big fan of the Dungeon faction. But the Sylvan faction isn't far behind, and saying that the Dungeon faction is stronger than the Sylvan faction in infantry is even more of an exaggeration... Just the archers alone are worth something...! And in general, as Whirlwind already said, everyone is strong... the main thing is to know how to play.