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In my opinion, it’s impossible to compare cities in this way because, mathematically, 10+10+10+10 resources + 20,000 gold is a lot (for Angels), and often it’s easier to find them than 20 sulfur in a Dungeon for a Dungeon faction, and later on, finding dragon scales to buy Angels or Titans can be easy with just 3-4 magic gardens (where you get stones/500 gold every week)... but in a mathematical model, these castles will lose, or it may simply be impossible to build Behemoths with an upgrade or Cyclops in a Stronghold (which many don’t do), and the cost of the castle will be 55 expensive units and a little gold, but when all buildings require one resource, it can be extremely difficult to find it!!! As a result, when comparing the overall strength of an army for a Stronghold, Cyclops can be ignored because there are few of them, and they are often used as ballista!!!
Regarding how to obtain resources – is it easier to defeat Nagas and Medusas and get a lot of sulfur, or to be content with the meager amount of mercury in Imp towns?
I’m not a critic, because it’s been known for a long time that “if you can do better, then do it,” but it seems to me that the author has taken on an impossible task!!! This is not chess, where opponents start in equal conditions (and even then, white has the advantage of the first move), but a game with diverse starting conditions, random morale effects, and a random number of bonuses that can affect the course of the game in one way or another...
The best way to compare in this kind of comparison is statistics of won/lost games for different cities... (Conflux leads, and Inferno is in last place)...
Regarding how to obtain resources – is it easier to defeat Nagas and Medusas and get a lot of sulfur, or to be content with the meager amount of mercury in Imp towns?
I’m not a critic, because it’s been known for a long time that “if you can do better, then do it,” but it seems to me that the author has taken on an impossible task!!! This is not chess, where opponents start in equal conditions (and even then, white has the advantage of the first move), but a game with diverse starting conditions, random morale effects, and a random number of bonuses that can affect the course of the game in one way or another...
The best way to compare in this kind of comparison is statistics of won/lost games for different cities... (Conflux leads, and Inferno is in last place)...
Лечиться даром - даром лечиться!!!:smile16: