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Poll: Preferences when choosing skills in Heroes of Might and Magic IV.

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#97
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Yes, that's a good question. But my opinion is that it's usually difficult to manage without a priest; there's almost always a paladin. :smile16:

Then, you definitely need a tactician, and he should either be with scouting (field marshal) or with nature (guardian):smile13:

I also like having a chaos knight in the army – he has some serious blessings (I almost never use his combat spells; he strengthens his own army much more than he can inflict damage), so he should also be related to warfare (like a fire mage?):smile51:

Of course, a lord is very useful – no one argues with that (it's a pity that they didn't come up with some kind of economic class; that would be great – by the way, that's an idea for the developers):smile31:
Well, that's basically all my favorite heroes. And, of course, it also depends on the race you're playing. :smile14:

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