Skip to content

Reports on online games and their confirmations (Autumn 2008 season).

User Avatar
#21
Auto-translated
Pit - for the sake of LM (red, Castle, Valeska, Valeska) def. Supermag (blue, Rampart, Ivor, Ivor), 2sm4d(3), 136. The opponent took both restarts, I took one on the first day. It generated some empty lands, but the Castle has an external market and a hidden stash of riders, so I decided to play. On 112, I take a crypt for 2000 and decide to go for the hidden stash - I thought I would lose and take a restart - but the stash was taken, all archers were saved. I didn't go for a secondary town - I didn't like the Cerberuses or mages, I headed deeper into the lands, but there was nothing there... I earned money through the external market and built riders in the Stronghold, found a stable where 2 riders became champions - but it was very far away. At the beginning of the second week, I break through to the grass, there is a secondary Conflux town, I visit the arena there, take a couple of small money-making buildings like a demon warehouse. Valeska learns earth magic, but there is no slow spell anywhere... I only found it on 127 in a chapel. On 131, I learn the necessary spell, break into the Conflux to take the conservatory. 132 - +2 angels, 134 - another +3 angels, I send the army to the secondary Stronghold town of the opponent (still not taken), break into it, send the riders to the stable, on 135 I stand guarding the territory of the forest capital, Ivor approaches, and on 136 I attack. 17 champions, 18 crusaders, 60 archers, and 5 angels kill all of Ivor's troops in 2 rounds. Thank you for the game.