The respawn point wasn't great; the lumber mill was under a group of flies, but I didn't take it. I gathered wood on the map. I started underground.
Two heroes with ballistas arrived at the tavern.
1-1-1: I set up an ambush with troglodytes and medusas.
1-1-3: I'm leveling up the miner's ballistics skill.
1-1-4: I built a secondary castle and placed a portal in it. I decided to play not by focusing on building, but on the number of troglodytes.
There are three paths to neighboring respawn points, one of which is a guaranteed one, the second is guarded by 20-49 greater cerberuses, and the third by dendroids.
1-2-1: Since the miner was closest to the dendroids, he received troglodytes from two castles. I broke through the dendroid pack to the neighboring respawn point. With 250 troglodytes, I can move on.
1-2-3: I cleared my meager respawn point.
1-2-4: I built a secondary Rampart. Portal in the capital.
1-2-7: I broke through to the barbarian's respawn point through 10-19 medusas and took the red player's capital.
1-3-1 -- 1-3-5: I stayed in the red player's castle, hoping they would attack me.
1-3-7: I started expanding and walked along the path.
1-4-1: I killed a scout along the way. I approached the red player's secondary castle.
1-4-2: Crag emerges from the treasury, receives reinforcements from the confluence, and attacks. His army: 1 angel, 3 vivas, and meat from the confluence. My army: 15, 7, 2, 1.
Miner's expert tactics: 6, 4, 2, 3: 283 troglodytes, 10 storm birds, 23 harpies, 25 greater orcs, 5 medusas. The miner wins.
Thank you for the game.
Guys, there's no need to attribute everything to luck. Am I leaving you an empty castle?:smile27: And in general, there's such a thing as a "chain," and another one - SCOUTING:smile13:.