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Reports on online games and their confirmations (Autumn 2008 season).
smoke_mk (blue, Castle, Valerica, Valerica) def SEM_56 (red, Rampart, Elshar, Elshar) 2sm4d(2) 141 The map turned out to be rich in crypts and dwarven mines, but everything is at the minimum or slightly above. I have plenty of money, so I think I'll start building angels. 1-1-3, everything is ready except for the monks, for building angels. 1-1-4, I took a secondary town, the idea of building angels was abandoned. 1-2-1, phoenixes in the main town, I didn't take any outposts near the secondary town, the terrain was too rough. 1-2-3, I took 3 minimum crypts and 1 minimum dwarven mine. 1-2-2, I see that a unicorn lair has appeared on the neighboring map. 1-2-4, I take 2 more minimum and maximum crypts. 1-2-7, 1-7 in the secondary town with the castle, 1-5 in the capital. 1-3-1, I clear the map, hoping to still build angels. 1-3-5, I gather 15k and decide to upgrade archers in the secondary town. I break through with a rogue into the underground, hoping for a Hive or Pandora's Box, I take a telescope near the troglodytes and scout the secondary town's dungeon and the path leading down from it. 1-3-6, I place a Guardian in the Dungeon, buy a spellbook, bring in ice and storm elementals. I take a reserve of 2 angels before leaving the treasury, I lose 2 phoenixes:smile39:, I enter the reserve without any losses, 4 remain. 1-3-7, I leave the underground with 4 phoenixes, 2 angels, 18 storm elementals, 22 ice elementals, 9 monks, and a griffon escort. I send the rogue ahead, he reports that to the right is a necropolis or dungeon secondary town that SEM didn't take, because the guard is still there. Valerica goes to the left along the path and takes another EMPTY blue capital. SEM surrenders. Thank you for the game.