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Mizrael(Dungeon, Shakti, Shakti) def Neoandy(red, Castle, Valeska, Valeska) 2sm4d(3) 123
We restarted for about an hour, then started. The generator gave us a literal chocolate tile: three stacks, a respawn at the top, a max crypt on day one, a stable, a troglodyte conservatory scouted, I see an external dragon dwelling. I was afraid of a strong shooter guard for the dragon cave, but even here everything turned out wonderful - a stack of diamond golems. Shakti is intensively leveled to break the external dwelling; to reduce losses I even bought him a level in the tree for 10 gems (that’s exactly when he got expert offense). There turned out to be quite a few golems, and during the breach all the eyes and harpies died. On day 115 the dragons died under the onslaught of 100 troglodytes plus singles (only 12 died). After that it was simpler, portal +1 dragon. With this army, the conservatory for two angels was broken without any issues (I sacrificed a scout there; I was afraid of a tier 3-4 because I didn’t take them). Deesa meanwhile flew off on the angels and grabbed a secondary town. On day 117 I see the red external archers’ dwelling on the neighboring respawn behind a horde of gogs. On day 121 another +2 angels, and on day 123 Shakti captures not even a secondary town as I assumed, but the red capital - a surrender followed. Thanks for the game.
Another game ruined by the generator. Not only did it give the blue Dungeon chocolate in the form of an external dragon dwelling and 2 tier-2 conservatories on their native respawn, but it also generated a GO on my path as usual, but inside a teleporter that led to a roadless piece of the blue's respawn, and the road from it went not to the capital but to a snowy secondary town. Add to that that the road between the capitals went through a similar patch of the shared secondary town’s respawn, and this road didn’t even enter the secondary town’s castle but connected both capitals so that standing at the start in one, you can reach the next in 1 day. The guard on this road - a horde of gogs - eliminated even the possibility of a restart on day 116. Probably my opponent drew the map himself :D .
But overall, the generator gave me something decent too - on day 122 I was already taking a tier-3 conservatory. The griffins got morale boosts several times each round, so the losses were colossal. I wanted to surrender, seeing that Shakti on dragons and angels was already getting ready to visit, but I thought maybe there was still a day in reserve to break through to the other 2 conservatories, but the generator had its decisive say.
Overall, the problem with crooked generations really spoils the game. There used to be fewer of them somehow; in this duel almost all generations were crooked, and in seasonal games they will soon start being called standard, while standard ones will be called crooked :) .
Thanks for the game. Good luck in the tournament.