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Which creatures from the alternative upgrade options do you choose?

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#165
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Amaranth;193160
What are you talking about! It's a mega ability! Situation: a battle between two heroes. Archers are, as always, heavily guarded. And they have a powerful attack, whether it's Haven or Elves. So, our archdemons approach them at movement range (which is about half the field) and pull them out. I think I don't need to explain what will happen to the archers soon.

I don't know how useful this is in practice. First, you can only use this trick on the 2nd turn, which means they will have already had at least one chance to fire a painful shot at us. Second, you can charm/blind the archers, or use hounds to attack through their guard.
It would be much more useful for the devils to simply physically eliminate some dangerous enemy unit than to spend a turn pulling the archers.