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The AI in the game is as dumb as a doorknob. And it's not about the "strength" of its gameplay. On the highest difficulty level, due to its resource advantage and other factors, it has a certain chance of winning.
But the player is left with the feeling that they are playing against a tin can. The whole problem lies in the programmers' approach to creating the AI. By making it a faceless bot, without even a couple of "tricks" and interesting tactics (which the coders should have programmed into it), it doesn't resemble a real person in the slightest.
If the developers had tried to "humanize" the AI, i.e., give it the ability to build chains of actions, make "desperate" attacks, fight "to the last" in difficult moments, etc., then they would have created a successful illusion of a living opponent.
You might say: it's impossible to do that! But there is nothing impossible, and I'm telling you this as a programmer. Programming is nothing more than an imitation, a translation of objects and processes from the real world into the language of mathematics.
Moreover, there are examples of such successful AI. The computer opponent in "Civilization" immediately comes to mind.
The developers of the series gave each leader in the game unique traits, an individual attitude towards the player's actions and the events unfolding in the game, which, combined with the animated portrait of the computer ruler, makes the opponent "alive" and each game interesting and unpredictable.
I'm not even talking about the fact that the AI in "Civilization" can send a marine landing force behind enemy lines, after drawing away the main troops, create conspiracies against the human player, and much, much more.
I think that if the series didn't have such a well-developed AI, it wouldn't have achieved the popularity it has to this day.
Of course, computer players in "Civilization" don't compare to real players, but they fulfill their main task perfectly - to prevent you from getting bored in single-player mode.
But the player is left with the feeling that they are playing against a tin can. The whole problem lies in the programmers' approach to creating the AI. By making it a faceless bot, without even a couple of "tricks" and interesting tactics (which the coders should have programmed into it), it doesn't resemble a real person in the slightest.
If the developers had tried to "humanize" the AI, i.e., give it the ability to build chains of actions, make "desperate" attacks, fight "to the last" in difficult moments, etc., then they would have created a successful illusion of a living opponent.
You might say: it's impossible to do that! But there is nothing impossible, and I'm telling you this as a programmer. Programming is nothing more than an imitation, a translation of objects and processes from the real world into the language of mathematics.
Moreover, there are examples of such successful AI. The computer opponent in "Civilization" immediately comes to mind.
The developers of the series gave each leader in the game unique traits, an individual attitude towards the player's actions and the events unfolding in the game, which, combined with the animated portrait of the computer ruler, makes the opponent "alive" and each game interesting and unpredictable.
I'm not even talking about the fact that the AI in "Civilization" can send a marine landing force behind enemy lines, after drawing away the main troops, create conspiracies against the human player, and much, much more.
I think that if the series didn't have such a well-developed AI, it wouldn't have achieved the popularity it has to this day.
Of course, computer players in "Civilization" don't compare to real players, but they fulfill their main task perfectly - to prevent you from getting bored in single-player mode.
Now it's clear and I know what I have to do
I must take you down there to look at them too
Hand in hand then we'll jump right into that pool
Can't you see not just me they want you too.
Iron Maiden (1983) Still Life
I must take you down there to look at them too
Hand in hand then we'll jump right into that pool
Can't you see not just me they want you too.
Iron Maiden (1983) Still Life