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I am stepping down from my role (a rather grand statement) as one of the leading organizers of online games for the third installment, as well as from my moderation duties, which were only necessary for this purpose. It is very unpleasant for me to hear some criticisms directed at me, even though I tried very hard to ensure that there was order and at least some respect in this area, and for the fact that I spend my personal time and energy on all of this. I wish you all the best and good luck!
The leading organizer and moderator should be a player like you; that is clear. So why leave? I think you know how the real players on our forum feel about you, and you have earned this authority. But... let's think about what you would like to see in the final stage of the project. Apparently, you want the strongest, the best player in our community to be in first place in the ranking, followed by the second strongest, then the third, and so on... However, this is simply unattainable. I can recall the rankings of ToHa, Chaos League, Bay, League of Heroes, Portal, Wingsclub – none of them had a perfect ranking; often, players who were clearly weaker outranked the strongest by a dozen or so positions. And our ranking is no exception. And any ranking will have flaws for the following reasons:
1. The dominance of real-life factors. After all, this is just a game; each of us has a family, a job, a personal life, and it doesn't always take place in the heroic realm. If the strongest player wants to be first in the ranking, they will be, but only for a certain period of time, say a season or two. As the intensity of the game decreases, they will be overtaken by the second strongest, or the third, fourth, approximately according to the formula (game skill + effort + free time). Whoever has the highest sum at a given time will be at the top. And we have a seasonal ranking, not a permanent one. Something similar happens everywhere where there is a ranking. Note: A permanent ranking is even worse; those who have climbed to the top will remain there as lifeless blocks, and talented new players will not be able to break through at all.
2. The imperfection of the tournament component. The idea of making the ranking dependent on tournaments is good – whoever wins the championship gets the rewards. But how many tournaments can be played in a season? For example, Zhenya's tournament is currently underway; it has already been going on for a month and a half and will last another month and a half because it is a large tournament. In a good scenario, let's say 1-2 tournaments will be held in a season. If a person is significantly stronger than the others, like Stinger on Bay, then yes, they will be first anyway. But if the players are approximately equal in skill, then everything will depend on luck in the draw and the map generator. Here is an example from the current tournament – in my opinion, one of the best players on our forum, Pit, was eliminated in the first round; he was unlucky to be in a strong group with bad spawn points, which means he will get nothing in the ranking. But with a different outcome, he would have been in the top five and received a lot of ranking points. So, there will still be no perfect fairness; there will be a dependence on luck and tournament outcomes.
I hope (and not just me) that you will stay in your position as the leading organizer of tournaments and moderator for a simple reason – our voice, the voice of the players, is not always heard, so we really need people who can stand up for our interests. Otherwise, I was called a liar, and I would have had to leave long ago; VBN was called a cheater – he should also leave... Stay.