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Create your own artifacts!

#55
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It would be good to add detrimental artifacts to the game that would be impossible or difficult to remove. Also, they would work even when lying in the hero's backpack. For example:
Methods of getting rid of an artifact:
1) Dismiss the hero (the artifact is removed along with the hero)
2) Flee (the artifact is removed along with the hero)
3) Defeat (the artifact goes to the winner)
4) Other conditions related to locations on the map or to the properties of the artifact

1) Tax decree. Reduces the lord's total income by 13%. 2) Bottomless wine barrel. Sets maximum morale and gives +5 to attack, but -15 to defense (not below zero). 3) Fool's cap. Reduces experience gain speed by 60%. 4) Pacifist's sign (the hero loses the ability to attack). Can be discarded in a town. 5) EMO badge (significantly reduces morale and creates a tendency for troops to commit suicide if morale becomes negative). 6) Sleepy stone (causes the hero to become drowsy in battle, as a result of which he does not participate in the battle, but it is possible to flee or surrender). Can be freely transferred. 7) Beggar's rags (This is not just the clothing of a poor person, but a magical one; the one who wears it will not have wealth. It takes money and resources from the treasury in the amount of the total income + 10 ore and wood + 5 special resources per day). Can be discarded in a town. Or it takes everything at once. 8) Increases damage from magic by 300%. Accordingly, several groups of artifacts are developed:
1) Artifacts that are given to a hero to temporarily reduce his combat effectiveness, followed by his defeat, but they are easy to get rid of.
2) Long-lasting, but rather unpleasant artifacts.
3) Artifacts that undermine the economy (similar to points 1 and 2).