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Pit - for the sake of LM (blue, Castle, Valeska, Nimbus) defeats Babek (red, Rampart, Ivor, Ivor), 2sm4d(3), 146.
A somewhat unsettling start after all the restarts - Valeska has 6 archers but hasn't built any, with one road leading to the land and guarded by a group of fire elementals, and another leading to the Garrison. The Castle's territory is poor and small. In the first week, it's possible to build riders with the Stronghold, but there's almost no money. On day 117, Nimbus stands guard on the land, but travels off-road. Only 4 heroes have been hired.
In the second week, Nimbus gathers skeletons, takes the town - which turns out to be a Dungeon, and money starts to accumulate. Monks and a Castle are built, and on day 127, a monastery is captured and a summoning portal is built. By day 131, there are 22 fanatics. There aren't many skeletons - just over a hundred and fifty, and the low morale significantly hinders battles. Nimbus becomes an expert in wisdom and earth magic.
At the beginning of the third week, a hive is taken near the Castle, and a sphere of air is taken near it. The party breaks into the Dungeon, where mana is doubled and magic is learned, including lightning. Without logistics and speed artifacts, everything is very slow... On day 136, through the portal and along the road, the party heads to the treasury. A scroll of slowing is found, which makes things easier. On day 137, two hives are taken - a total of 20 wyverns, Alamar learns resurrection (literacy - with Nimbus), a warehouse of cyclops with 6, and GM 3 in the Dungeon. There are just over 250 skeletons.
On day 141, Alamar sacrifices 75 skeletons in the naga bank, 4 at a time, due to morale factors. But there is sulfur and GM 4. Pandora has 10,000 experience, and the guards of the black market and a bag of gold have been killed. The party emerges onto the surface towards the secondary Necropolis, feeling that time is running out and an attack is urgently needed. The party breaks into the area, not reaching the town, and buys a +3 shield. On day 143, the Garrison is attacked with almost 50 bears, and the party heads towards the forest capital. On day 146, the town is stormed with Ivor. The battle was won thanks to lightning dealing 560 damage; Ivor had an explosion, but only enough mana for one use...
Thank you for the game.