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[TESTING] [S] "Dark and Dalia" - "Dark&Dalia"

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Yesterday evening, I started a game as Death on Expert difficulty.
It was both interesting and challenging; I found several chests that gave me Tactics, which I used to develop my attack, and one for a Necromancer, to turn him into a ninja. I took 5 or 6 chests filled with gold, including those near the keymaster's tent.

After building Venom spawners, I quickly cleared the lumber mill and quarry, as well as the mage and archer towers. I really liked the scripts for capturing underground mines using level 2 units :) and a bunch of altars for home magic. I easily broke through the bridge towards the 2 castles. But it's not entirely clear what to do next without Devils :)

I think it would be easy to level up a GM archer in 2 days for Nature, Chaos, and Life. But playing as Haven and Death is more difficult.

I think the solution is this: instead of the starting 4 chests, add 4 altars for Tactics and recommend the Advance (Master) difficulty.

Then all the castles will play on more equal terms, and level 4 will be reached by the end of the first or beginning of the second week.

P.S. The mine near the castle needs to be better protected ;)
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