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On-line rating (discussion)

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#258
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Why reinvent the wheel?
Specifically, I'm talking about the formulas, the numbers and letters taken from somewhere in those formulas. As an applied mathematician, I'll say it's pointless. You can hide your subjective opinion or a system that doesn't adequately account for the main differences in game parameters behind an integral, for example.
What do I suggest?
In this matter, it doesn't matter if we're playing Heroes, Might and Magic, dominoes, or chess. There are players, matches are played, Tournaments are held, as well as personal encounters.
In my opinion, we should take an existing rating system (as someone rightly pointed out above, for example, the chess rating system – although it doesn't seem to take individual player characteristics into account, only Tournaments) as a basis, and adapt it empirically, or better yet, based on accumulated statistical data from played games, and then adjust the coefficients as needed.
P.S. This also achieves greater universality – inter-species, so to speak. A standard is a standard, even in Africa!
P.P.S. Personally, I will approve any system that impartial people – Invisible, SSD, and others – deem necessary to implement. I was asked to express my opinion on the matter, which I have done. :)

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