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A program for determining luck/morality in Heroes 3!

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#469
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Found the reason why the traffic light might incorrectly predict morale. It turns out that the case where a stack dies is not a special case, and when attacking with retaliation, an additional condition needs to be checked (once). If the unit's damage is constant (e.g., archangels 50-50), then it doesn't matter how many warriors are in the stack (two). I will take this into account in the next version.