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Heroes of Might and Magic – an RTS? Maybe!

#4
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What exactly is the problem? Heroes combined with real-time strategy is almost the same as Warcraft, but in that game, everything is well-thought-out, and there won't be various issues that will inevitably arise when trying to create a real-time system in Heroes. Not to mention that, from a technical point of view, it's unlikely that this can be implemented.
O God of Earth and Altar,
Bow down and hear our cry,
Our earthly rulers falter,
Our people drift and die,
The walls of gold entomb us,
The swords of scorn divide,
Take not thy thunder from us,
Take away our pride.


G.K. Chesterton: English Hymnal