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You mean he forgot?????
And who wrote this? Pushkin?
I agree with you, the thread is useless. Attention should be drawn to offline tournaments differently.
Anyway, those who crush 7 computers and consider themselves super-mega-players will quickly cool off once they check out the "Hall of Fame". And to fuel their interest, we need to give them a chance to believe in their own strength, which ultra-hard maps certainly do not help with.
You showed the right direction: a tournament map must definitely include alternative (easier) walkthrough options. And the more, the better.
As for newcomers, indeed, it's better to provide them with more information, including about the opportunities the game holds. It's funny to say, even though I don't consider myself a novice, I could have finished the last map twice as fast if I had known what the spacebar can be used for. (I mean visiting a flag). But as it was, I figured it out on my own by reading the description and trying to understand how the hero manages to reach the Castle on the second day.
Военное дело просто и вполне доступно здравому уму человека. Но воевать сложно.