Connection ErrorBad RequestThis page went staleSession ExpiredSign in requiredForbiddenNot FoundToo Many RequestsServer ErrorBad GatewayService UnavailableGateway TimeoutHTTP Version Not Supported
Session Expired
Your session has expired. Please log in to continue.
Sign in required
You need an account to do that. Sign in or create one — it only takes a minute.
This page went stale
Your security token was rejected, usually because the page sat open too long or you signed in elsewhere. Nothing was saved. Reload the page and try again.
Request Failed
We encountered an issue while processing your request.
Please check your internet connection and try again.
I agree, but chains are built for the opponent in case of an unexpected arrival on your lands, or am I wrong. That's what scouting is for.. Okay, 2 minutes is a bit short, but can someone still explain to me why the hell it takes so long to move in the first few days. Are you passing troops around just to loot more??
Game level: this is the ratio of progress made to game days. That is, you need to perform as many useful actions as possible per single game day to develop faster and seize more territories. Battles are fought not only by the main hero, but by all heroes, passing troops from one to another. Only serious battles are fought by the main hero. However, masters and Dragon Utopia players use "spoons" to maintain a good pace.