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A program for determining luck/morality in Heroes 3!
Arguments:
1) In the executable file, only five bytes of the procedure call for generating R in the animation loop of a unit in the information window are changed. This replacement does not affect the procedure itself or anything else. For those who know assembly language, I can provide a strict proof (there will be no doubt that this replacement does not affect the behavior of the AI or other game elements. It's just like in mathematics. No one doubts that the square of the hypotenuse is equal to the sum of the squares of the legs. I think I can prove this to players who are not familiar with programming but are familiar with mathematics);
2) cranim.txt will only remove one type of animation; nothing will happen to the movement animation, etc.;
Added 3 minutes later
2Catch: Later, I will upload the unmodified cranim. If the first column of the cranim from the Portal differs from the first column of the unmodified cranim, then the game mechanics are definitely being disrupted, specifically, the time interval between two adjacent values of R is increased or decreased. I haven't checked it myself yet.