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Reports on online games and their confirmations (Summer 2008 season).

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#631
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Pit - in sake of LM (blue, Dungeon, Shakti, Grindan) def hrm (red, Castle, Orrin, Orrin), 147, 2sm4d(3).
After two restarts - one, when we spawned on top on a tiny patch, another - also, but in the underground - ended up on top again, lands small and poor, only an external Troglodyte dwelling visible, one road to a portal, another somewhere onto the grass - thought until the start of week 4, that it was in GO.
Shakti has 2 stacks, the second hero - on Harpies. In the tavern there is Crag, from a knowledge stone he got Logistics - and I appointed him as papa for now. I break through to a secondary town through the portal, on the other side - Eyes, have to fight, because there's no other path. Almost all Troglodytes are lost. The secondary town Castle is taken. A little cash accumulated, levels 1-6 are built with a Citadel.
At the start of the second week I see an external dwelling of Cavaliers, buy Grindan - the Dungeon infantry are transferred to him, he kills the Nomads and takes the dwelling, losing almost all of them... But he gets Expert Earth Magic. I build a portal, take Crypts, build Cavaliers with a Citadel. Nearby I risk taking an external dwelling of Archers - lucky, they never came through the portal.
At the start of week 3 I buy, whoever I have gold for, take a couple of Dwarf Cottages, Grindan takes a Club +5 and visits the Arena, takes gold from the Nagas and descends into the underground Treasury, where he roams until the start of week 4. Found 2 beehives - +10 Wyverns, a Pandora's Box for 15000 experience, broke through a fair number of walking monsters, became an Expert in Wisdom, Air Magic, Intelligence, Literacy and started studying Water Magic. The Mage Guild is being built in the capital, Castle, +2000 in each town.
At the start of week 4 Grindan breaks through home, learns magic, goes to the passage onto the grass. Turns out, we lived without GO... There I take the opponent's native secondary town, level 4 magic is built - Armageddon, we learn it using Literacy. Reconnaissance reported an untaken Utopia near the opponent's capital, 22 Champions allowed capturing it. Grindan accelerates on them, and on 147 Orrin attacks him.
Victory was made possible by a huge selection of spells - Mass Slow, Haste, Armageddon which took out the Archers, Lightning Bolt.
Thank you for the game.