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A program for determining luck/morality in Heroes 3!

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cyberB;190348
You can win a battle with losses in various ways; it's quite simple. But winning with minimal losses – 4 centaurs, an angel, and a sorcerer – is not.
Well, in reality, the battle is quite easy. My minimal losses were 4 centaurs, 2 angels, and a sniper. I don't feel like playing further because then you really need to rely on luck in the early turns (while the blockers are still alive). But I'm too lazy. However, I don't think it's impossible to achieve the specified losses. The battle in the "can" (presumably a specific scenario or map) was much more interesting.
One speed boost and two lucks, or two speed boosts and one luck, are enough to defeat the titans, yes, but with greater losses. For the losses in the video (and during the playthrough!), that's not enough. You need at least 3 lucks and speed boosts.
By the way, once, on the first turn, my sorcerer cast slow, which also allowed me to block them with centaurs on the second turn.
I also found something interesting in the thread:

VDV_forever: "Bravo vbn! I took the time and played two battles using the save files you posted, thank you!"

I wonder how it was possible to replay the "can" battle without an insane amount of luck with blindness and slowness?

That's really interesting. Maybe the coordinator will reveal the secret to us? :)