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So, creating this program ultimately proved beneficial: a stable display of morale and luck will allow for a clear representation of the battle, and no one will need to prove anything further. It is necessary to test the Heroes with a "zeroed" cranium using a traffic light. If, when the units are idle, the value of R does not change, then everything is OK! I would check it myself, but I don't know what is meant by a "zeroed" cranium.... With a stable display of morale and luck, there will be no need to generate them in excess.

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