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A program for determining luck/morality in Heroes 3!

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#170
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cyberB;189692
Here, we come to the most interesting part. If in the third game, the effect of unit spells is implemented according to the same scheme as morale, such a thing does not happen.

Because in that battle, griffins went first, and there is no delay. The unicorn's counterattack - there is no delay. So, regardless of the animation speed, the version of the game, etc., the griffins always go at the same speed, and the counterattack is also the same (with or without blinding). It is completely analogous to morale.
I agree with every word written! Let's wait for vbn to respond, but I'm sure arguments will be found! I have noticed many times that if the computer is old, the battles go completely differently... But in my case, the unicorn didn't blind the griffins either...