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I'm all for dynamics; "slow" gameplay with 5 minutes per turn is only good if the opponent is a Necropolis or Inferno player. After all, we're not solving equations here. Also, for template maps (medium size and larger), I suggest creating maps for 2 players that are designed for 4 players, so there are 2 easy-to-capture castles. In my opinion, the GAME WILL BECOME MUCH MORE INTERESTING – MANY NEW OPPORTUNITIES WILL APPEAR!!!...Given the rarity of utopias and spell shops, and the fact that Elves, Dwarves, and Humans are no longer 100% dominant in the late game...well, you get the idea....
"Шанс есть всегда, но не везде." ;)