Skip to content

Dream Team – creature combinations.

User Avatar
#4
Auto-translated
I'm at level 13 (playing on the second-to-last difficulty level). I'm on the "Dungeon Maps" quest, searching for Lucky... In my army: 1. Inquisitors (a nightmare for the undead) 2. Monks (the first to be deployed) 3. Knights (finally bought them; found a unit in Castle near the starting location) 4. Royal Serpents (the leader of the attacks) 5. Archers (they deal decent damage, but I'd like to replace them) - Cyclops are gone; Knights have taken their place. After I acquired the Resurrection scroll, they became a burden. The Mark spell can be used just as effectively on a Knight. Also, their small number became a problem; there's nowhere to buy more yet, but their leadership is increasing. - I tried Elf Shapeshifters, but the Serpents are better (especially considering Phaenor's transformation). - I'd gladly take Cavaliers (instead of the Monks), but there are only 11 of them for sale... not enough. - Next, magic: the Mark-Magic Source-Resurrection combination ensures victory in almost every battle. The necessary condition: the opponent has ranged units or units that don't retaliate. - And, of course, the Knight under attack (preferably with Mark-Hide Armor-Magic Source and Defend), the Serpents run around, taking out the most dangerous enemies, and the other three stacks shoot at the enemy from safe positions

Индивидуальный и клановый рейтинги Heroes World
Handmade

Statistics

Welcome our newest member: leyu