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Reports on online games and their confirmations (Summer 2008 season).

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#581
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Lider1;188992
Lider1 (blue, Castle, Valeska, Valeska) def Alone (red, Swamp, Tazar, Tazar), 2sm4d(3), 217

An absolutely awesome start.

Thanks for a very interesting game!

Spent the rest on 113; in the next generation, it was bad at first—gold all around—bought 5 heroes with one monetary. But on the next turn I realized I was screwed—from one road ГО, from another up to 99 heavy crossbowmen, the third—up to 49 gr. ethnos—all this while not a single external building—the respawn is the size of a palm, no monetary buildings and generally nothing except a water mill. And there are no rests...

Decided after building up and buying vivs to hit the ethnos. Chased the wooden ones with flies until the very end—until the lizards ran out of arrows—then battles with gnolls began. Ended up losing 1 viv and all the gnolls. But on 113 I took the castle. The castle respawn turned out to be fitting for its own—not a single crypt or anything similar—the only gold was behind guards of up to 49 gr zombies—but there was nothing to fight them with. Decided to attack anyway—there were 48 of them—Tazar barely got out with 15 lizards. Had to give up on plans for hydras. Had to upgrade the archers in the castle and move forward with a company of 4 basilisks. On the first, I placed the castle and vivs. The only thing that was pleasing—Tazar received earth.
In the second week, I broke through the crossbowmen and took the Necropolis; there I recovered a shield +3 (which turned out to be the only stat artifact in the game). Broke into the sandy treasury entrance—a scout went in there—and entered the basement with Tazik. Placed hydras in the capital.
On the third, I took the consu for 2 angels, recovered a pandora's box with 15k gold from up to 99 ethnos and 10k gold from 49 thunderbirds. There were no problems buying troops—placed gorgons in the capital and painted the external red dragons. The scout found the only viv tree and university in the sands—few artifacts—but there was no point wandering through the sands.
On the fourth week, Tazar visited 2 universities, recovered a viv tree—4 pieces—from >100 swordsmen. Dove into the Dragon Utopia—a double. They gave me the legion's head and waist, a level 5 magic hat, and a book of water. Lost 3 vivs, 1 dragon, all gnolls and gorgons. Retreated to the capital and prepared to go for ГО.
Jumped over the dragons, captured the capital and then the secondary. Until now Valka hadn't revealed her parameters and I wondered what she got in the utopia (at that time I didn't know 3 pieces had already been taken). Went to look for her and suddenly she glows—a 2-fold advantage in parameters made me think—decided to stand on the defense of the blue capital—at least angels are built there. On the next turn, Valka is a couple of cells short of our leader:smile17: With the scout I see there is no mana and I attack. The parameter advantage does its work—no one wants to get killed—and an archer with 500+ mows down the hydras. I pay them off, Valka attacks me, and here I "slightly" screw up—instead of summoning elementals—I cast some crap. Tazar is beaten in the castle.
What can I say—native secondary, external angels, 3 utopias...

Thanks for the game!

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