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Reports on online games and their confirmations (Summer 2008 season).

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#580
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Lider1 (blue, Castle, Valessa, Valessa) def Alone (red, Fortress, Tazar, Tazar), 2sm4d(3), 217

A really awesome start. My hero has 3 stacks of marksmen, they are also built in the castle, and there is a scout hero in the tavern. - 6 crypts in the first week. Dragon Utopia on the respawn. In euphoria, I wanted to take an external dwelling of champions, which was guarded by a crowd of diamond golems, I attacked with 22 crossbowmen and 4 knights, naturally I lost :(, but decided to continue, because the situation spoke for itself.
Champions were built in the castle.

On the second week, for 4 turns in a row, I did nothing with my main hero. I wanted to surrender. There was no money to recruit troops. Then I capture my native secondary town (+1000) - decided to play. The entrance to the treasury is broken through and 2 more Dragon Utopias are revealed.

On the third week, champions in the secondary town, monks in the main one. I didn't see a single tree/Griffin Conservatory the entire game. Took one Dwarf Cottage, a Medusa Bank, and a Naga Bank.

The fourth week was pleasing with a Dragon Utopia: sword +6 offense, cape of speed, boots 15% resistance. Angels are built and their external dwelling is found in the treasury. A castle in the secondary town. I'm preparing to take the next Dragon Utopia after the reinforcements, as I'm badly battered.

On 212, Tazik "pleases" me, who jumped through the GO and captured the castle which had some unrecruited troops.
I recruit from the secondary town and flee. I'm very brain-farting, I wanted to set Val on a speed boost, but left her with one pikeman. I take the Dragon Utopia - maximum loot: sword +5 offense, wings, book of air, shield +4 offense. The enemy captured the secondary town. Again I think about setting her on a speed boost, get nervous, and mess up again, leaving her with knights. In the sands, Val just got stuck.
Tazik runs to the third Dragon Utopia, which I revealed, but he never took it, turned around and for some reason returned to the town :)
After some hesitation about where to run: to the castle (to not die very soon) or to the well (to be sure) - I run to the well. But Tazar doesn't allow this and attacks on 2.1.5:

Tazar: 10 17 8 (60), Expert Armorer, Earth Magic, Wisdom, Water Magic, Logistics, Basic Diplomacy and Learning.
- 7 Hydras, 13 Wyvern Monarchs, 2 Red Dragons, 2 Angels, 6 Mighty Gorgons, 18 Grand Dragonflies, 64 Greater Basilisks.

Valessa: 23 26 20 (20) Expert Leadership, Archery, Artillery, Offense, Tactics!, Advanced Earth Magic, Armorer, and Basic Resistance.
- 5 Angels, 113 Crossbowmen, 13 Champions, 12 Monks, and 5 Knights.

On the very first turn, Tazar casts Implosion and destroys 90!!! crossbowmen. That's when I thought "that's it", even though I had a good luck skill - I had mana for 2 Lightning Bolts (590). The next Implosion killed 4 Angels... Horrible...

But during the battle, I miraculously managed to hold out (adrenaline was boiling) and Tazar surrenders.
2.1.6 - I replenish mana at the well, +1 attack.
2.1.7. I have 20 crossbowmen, 6 champions, 5 monks, and 2 knights. Tazar is sitting in the castle, with 1 angel, 37 basilisks, 1 mighty gorgon, 1 monk, 22 pikemen.

Chain lightning for 825 and 190 mana decided everything :)

Thank you for a very interesting game!
Сейчас балуюсь этим https://vcmi.eu/download/
За то что нейтралы не бегают за единичкой, для меня это уже стоит того

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