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#7
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Senatоr;188766
Here's an example from another tournament: I attacked a squad of angels, which, as it turned out, consisted of angels and archangels.
So, the archangel's morale failed 27 times in a row on the first turn))). When the army was changed and an attack was launched on a different day, within the first 10 attempts, the archangels didn't get a second turn even once!

I think morale is determined not only by the turns in battle but also before the battle begins, depending on the army composition and the arrangement of units.
Nothing surprising! Before the battle, temporary intervals are determined, and since the computer makes moves with the same delays, if the bad luck trigger works on the first turn, it will work in 100% of cases...

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