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Reports on online games and their confirmations (Summer 2008 season).

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loi;188445
Loi(red,dungeon,Shakti,Shakti) def Pit in sake of LM(blue,inferno,Pyrre,Pyrre) 2sm4d(3) 117
Yes, the situation in this game was not ideal. Three times I ended up in the Dungeon, had very little money, and couldn't build any troops. In the last generation, I still managed to get something – on the first day, I took a nest of Ogres, then I managed to capture a couple of treasure chests, a nest of Demons, and boots of speed. After that, it turned out that the mines were located in such a way that they were inaccessible, and there wasn't enough stone for Ifrits. I had to get to the surface – after breaking through the blocks, there were no troops left. And there is no money on the grass; I tried to reach the city, but the Specters finished me off.
It's very frustrating that when starting as Inferno, lava seems to be everywhere underground, but the battles take place on the surface, which is native to the Dungeon.
Thank you for the game.

Added 24 minutes ago
loi;188445
Pit in sake of LM(blue,tower,Aine,Aine) def Loi(red,dungeon,Shakti,Shakti) 2sm4d(3) 142
After all the restarts, the map wasn't generated in the best way – there wasn't a single nest, conservatory, or hive on the snow, and of the money-making buildings, there were only a couple of crypts and a Medusa lair. There were 2 secondary locations – Inferno and Swamp.
In the first week, I wandered through the snow, collecting money and resources. I managed to build a Naga with a Stronghold.
In the second week, I broke through to both secondary locations. There was practically nothing on the Swamp, and Inferno turned out to be richer. I'm gathering resources to rebuild a level 5 Guildhall. In the middle of the week, Aine finds a conservatory – it turned out to be minimal, and I managed to take it without losses using mass slow, which I had just learned before. True, the Griffins went first, but for some reason, they attacked the Naga, and didn't kill anyone. Then Aine clears the territory with an Angel; the rest is given to another hero. I managed to learn Logistics. At the beginning of the 3rd week, the Guildhall is ready – there was resurrection, meteor shower, berserk, summon air elementals, flight, and lightning. I take an amulet +3 strength/knowledge from the magic elementals and rush the Angel to a level 3 chapel near the amulet before the Guardian. On the next turn, I fly over the mountains and take an empty capital. I build a mana vortex there – now there are 240 of them – more than enough.
On day 141, I enter the battle, buying 4 Scorpions and 8 Medusas.
Shakti (6, 8, 2, (60)), expert in attack, tactics, defense, advanced wisdom, earth magic, and basic scouting, 6 Angels, 16 Wyverns, 10 Scorpions, 32 Evil Eyes, 14 Royal Medusas, 7 Thunderbirds, and 14 Wolf Riders against Aine (5, 6, 10, (240)), expert in wisdom, literacy, air magic, logistics, and basic earth magic, 9 Nagas, 200 Master Gremlins, 18 Archmages, 1 Angel, 37 Obsidian Gargoyles, 4 Scorpions, and 8 Royal Medusas.
Shakti also had a golden bow, an amulet against berserk, and a bowstring +10% to ranged attack.
The battle turned out to be very difficult. In the first round, Shakti accelerated the Wyverns, and Aine – all of his, and the melee began. At the beginning of the second round, I managed to cover the Angels, Thunderbirds, and Scorpions with a meteor shower, but the damage was small – only 275. By the end of the round, Aine had almost no troops left. Then I started summoning air elementals – 40 at a time per round. The remaining troops of Shakti, huddled in a corner, could not inflict 1000 damage on the elemental. Therefore, after a while, a meteor shower, lightning for 300 damage, and the elementals managed to win. Shakti retreated, and Aine ended up in the tavern with no troops at all. I buy 14 Eyes, 18 Harpies, and a few Trolls and go on the attack again. Shakti had nothing left to meet me.
Thank you for the game.

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