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What is your opinion on the possibility of introducing a third tier of maps and a new faction into the game?
Regarding Child of Sebek - Warrior of Sebek (main weapon - teeth, with a certain number of "Warriors of Sebek" in the stack (equal to or greater than the number of units they are attacking), they have a 20% chance to bite)
The "Harbingers of Death" have a similar skill - "Deadly Strike," I think that's what it's called; when it triggers, half the stack is eliminated. But this unit is also a higher level and cannot be purchased in a castle.
Regarding the spiders' ability to entangle at a distance - I think it's an exploit.
The skills of the turtles and tritons are repetitive; they dodge.
)) We will most likely remove the magic resistance from the turtles. Regarding the spiders... we will finalize the abilities on Sunday. Regarding the Children of Sebek - no changes are planned.