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[HMM V TOURNAMENT] "Ghostbusters"

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#49
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NEREWAR;186708
Warmonger, I would like to discuss this rule:

I don't know which heroes will be in the tavern in your save, but if Kaspar happens to be there, why shouldn't his troops be taken? 20-29 skeletons, 9-11 zombies, 0-3 ghosts - he doesn't differ from other Necromancer heroes in this regard. After all, not taking his troops might make it more difficult to clear out the neutral creatures.
Of course, these conditions will be the same for everyone, but each player has their own tactics for clearing out neutral creatures, and having fewer troops than usual at the beginning might ruin it.
I explained it a bit clumsily, but I think you understand.
I suggest allowing players to take troops (only troops) from Kaspar.
In the new version of the map, Kaspar will not be present at all, i.e., he is blocked.
And I'm telling everyone, using a scanner is allowed.
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