Connection ErrorBad RequestThis page went staleSession ExpiredSign in requiredForbiddenNot FoundToo Many RequestsServer ErrorBad GatewayService UnavailableGateway TimeoutHTTP Version Not Supported
Session Expired
Your session has expired. Please log in to continue.
Sign in required
You need an account to do that. Sign in or create one — it only takes a minute.
This page went stale
Your security token was rejected, usually because the page sat open too long or you signed in elsewhere. Nothing was saved. Reload the page and try again.
Request Failed
We encountered an issue while processing your request.
Please check your internet connection and try again.
I decided to post everything I've accumulated for DF2...
City of the Limit (or Nexus)
After the destruction of the Escaton crystal, it seemed that the world was saved. But after a while, "side effects" began to appear: a Rift opened, leading to the Between-Dimensions, and from it began to flow mind-corrupting madness...
Heroes:
Warrior - Berserker
Mage - Illusionist
Commander - Mimic
Harlequin - a leader whose mind is consumed by madness. Their antics seriously demoralize the enemy.
Screamer - mages have not yet been able to determine the nature of this phenomenon... perhaps they were once people.
Predatory Hand - a creature from another world, levitating above the battlefield.
Phantom - a kind of psychokinetic entity. Perhaps materialized secret fears of people... it's not surprising that even seasoned warriors refuse to fight them.
Horror - an inhabitant of the Between-Dimensions...
Empath - a mage enslaved by madness. Their body has undergone some changes - they do not drink, eat, or sleep. Their only source of life is the enemy's emotions. And the more demoralized the enemy, the more damage Empaths inflict.
Proteus - a constantly changing entity. It has no unique characteristics, but it can copy others...
The Cabal.
One wizard from Bracadia predicted the arrival of the Krig on Enroth several months before it happened. Then he began: he launched a project to create "super-soldiers," the essence of which was to crossbreed a human and a dragon. His approach was not liked by anyone, and he was forced to flee to Erathia. By that time, the invasion of the demons had begun, and the people were in a panic. The sorcerer declared himself a prophet who brings salvation and power to the people. Thus, an entire cult arose in his honor.
Flock - ordinary peasants fighting for the prophet.
Homunculus - one of the first experiments with dragons. It levitates and bites.
Suicide Bomber (upgrade - experienced suicide bomber :D) - a fanatic with a powder keg.
Apostle - a sorcerer and scientist. He instructs the flock.
Dragonid - a new generation of mutants. Strong and resilient.
Redeemer - a holy warrior. Armed with a flamethrower, symbolizing the cleansing fire of the dragon.
Dragon Mutant - a perverted creature, but it has some advantages over the originals.
Here are some thoughts about the Amazonian city.
Once upon a time, Drakkosha and I decided to combine the Beastmen with her Sacred Grove. We didn't finish it, though. Here's everything that has accumulated (I really hope she doesn't mind, as I'm posting it without her knowledge :smile39:):
The idea was that wild pagans lived in the forests and worshiped three gods. Here, however, is a quote from Morrowind: The Trinity was not gods, but simply very powerful people who received power from some artifact. These were:
Sigurd - the god of war and fire, patron of wars.
Bjarni - the god of wisdom and secrets, worshiped by sorcerers.
Rhea - the goddess of nature and animals, who were worshiped by them. Werewolves are her doing.
1) Leshy.
2) Hunters.
3) Simargl.
4) Sorcerer.
5) Werewolves.
6) Alkonost.
7) Leshy.
City: