Auto-translated
as always, everything boils down to role-playing. Warcries are implemented as magic, and essentially, that's what they are. But since the Auchan orcs shouldn't have magic, "the player must understand that this is not magic, but simply a skill," like a paladin's healing, or a stalker's invisibility, or, or..., but it costs mana.
But the fact remains. Compare it to the fourth game, and you'll understand what magic is, and what its complete absence is, as it should be according to the lore.
This conversation is really pointless. Vikh, are you arguing like this just because of your love for this race, whose "pride" was "offended" by this phrase? :\