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Tactics for playing as the Sylvan faction.

#48
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Snowball;183952
Hmm... could you provide a more detailed breakdown of the hero stats?
I think attack and defense values don't matter. Besides, I created the preset focusing only on knowledge. It just turned out that two heroes belong to different groups based on the number of points; otherwise, I would have simply posted a comparative replay.

First case (with the Sar-Issa set): the hero has 28 knowledge and 9 spellpower. 5 druids raise the hero's spellpower to 21, i.e., by 12.

Second case (without the Sar-Issa set): 29 knowledge, 6 spellpower. The same 5 druids raise the spellpower to 12, i.e., by 6.

I used 5 druids for greater clarity. Although, I think that when it comes to obtaining 2 or more Sar-Issa items, there will already be enough druids to raise the hero's spellpower, and doubling their role will play a part. After all, the knowledge of a Wood Elf is not always extremely high. Sometimes it may not be more than 10, and sometimes it can reach up to 15 with education. Artifacts can play a decisive role here.
shaddar
I mainly use Holy Word against the Horde.
It can also be used against Necropolis and Inferno. When each of the enemy units receives approximately 500 damage, it's very powerful; the total damage dealt to the enemy will be 3500 units. Only the use of area-of-effect spells from the Chaos school can compare. And Unholy Word, of course. Not to mention that Righteous Fury, which enhances Holy Word, is associated with quite useful mass spells.
shaddar
I don't know about you, comrade, but Light appears very quickly for me.
There is a chance that a monkey, randomly hitting the keyboard, will write the novel "War and Peace" without a single mistake on the first try. :) Similarly, you can play Heroes every day and easily level up a mage-warrior (attack, defense, leadership, logistics) without any difficulties. But the chance of such incredible luck (or bad luck?) is very small. I mean, you're just lucky with finding it. Recently, I haven't been lucky with leveling up summoning skills for the Necromancer, and there's a 10% chance.
shaddar
And besides, there's a program - a scanner.
Let's keep those things for offline tournaments ;) The computer isn't very powerful anyway, so it's better to give it an extra advantage. And on online platforms, it's generally a prohibited thing.
O God of Earth and Altar,
Bow down and hear our cry,
Our earthly rulers falter,
Our people drift and die,
The walls of gold entomb us,
The swords of scorn divide,
Take not thy thunder from us,
Take away our pride.


G.K. Chesterton: English Hymnal