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Tactics for playing as the Sylvan faction.

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#47
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...Hi everyone...
Here's my take on magic schools...
...Light: I prefer to choose this school of magic. Let me explain the advantages. With Alt Druids, Battle Mage, Resurrection, and Holy Word will work well. I like to resurrect troops with Alt Druids; with one cast, you can bring back 3000 or more hit points, which is not bad. Battle Mage is simply incredibly effective, and if you also apply it to ranged units and against cursed enemies... Holy Word, I mainly use it against the Horde and its Fury, which is not too difficult to remove with this spell. And, of course, mass spells. Mass Haste – there's no need to talk about its effectiveness. Mass Blessing – I rarely use it, only if there are Alt Druids and Alt Trees in the army (they have scattered damage). Mass Command – in my opinion, this spell is a bit overpowered, especially if you take the hero's defense ability. Mass Dispel – Elves, as you know, don't have attack, so magic is also useful. Mass Slow – I'm not sure about this one because I rarely use it; I think it's suitable if your opponent is an academy and it's late in the game, or if your opponent is also an elf. Yes, I forgot to mention Anti-Magic – I value this, especially when playing against Necromancers. Teleportation – also helps, but it's a pity that Light Elves don't have surprise attacks.
I don't know about you, comrades, but Light magic appears very quickly for me, although if you don't take it right away, it will definitely be difficult to get it later. And besides, there's a program – a scanner.

I'll write about Chaos later...