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Reports on online games and their confirmations (Summer 2008 season).

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#302
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Dubrovin Pavel (Red, Rampart, Kirr, Kirr) def OUTLAW (Blue, Dungeon, Shakti, Gunnar), 2sm4d(3), 1.2.6. Confirmed. I've noticed for a while that Pasha has a talent for taking over strong outposts from his opponents:eek: The first time, Shakti had 3 stacks + 2 native units in the tavern = 170+ troglodytes, the second time - there were a few minotaurs hidden in the Castle under weak protection in the form of flies... I myself took 2 outposts on terrible underground maps.... And so, we start, both on top, Shakti with one stack, so I make Gunnar, the only road to the main outpost, I go off-road, looking for passages.... Everywhere, ranged units mockingly wave their bows... By the end of the week, I still have 1-5 in the citadel + 2 hidden troglodytes. Next week, I scrape together enough to buy back all the troglodytes and 7 minotaurs, I break through to the secondary outpost, while I'm looking for a castle, I buy back 2 more native heroes with troglodytes and cyclops, and send them to the main outpost. There are no exits from the native spawn, except to the secondary outpost, where I broke through.... And so, I reach the Necropolis, and Kirr is there on pegasus units. Inside the castle, I see a group of elves and simple horned units, but the number is not visible:mad: I thought for a long time, whether to turn back or attack.... I figured that there is a fort, many troglodytes + minotaurs, I decided to try. And there are almost 40,000 gold:smile35:. Goodbye:D Thank you for the game. ____________________________________________ How Long Will They Mourn Me? Tupac Amaru Shakur