Yeah, that's unfair. Chaos has the strongest unit – the Black Dragon – 400 health and magic resistance:mad:, and also the Dragon King – 1000
:eek: health!:mad: And their spells are the strongest. But I like Nature. It's very fun to play in Campaigns. Once you develop your hero, you can travel with a small army and summon Phoenixes, Unicorns, and Elementals during battles;)
I agree. Beautiful creatures and powerful magic. Maybe we can play sometime? I haven't played in a while.
Added 26 minutes later
Order is the best – 4 archer-casters, the most powerful magic. In battle, with the addition of Nature units, plus a mage of the corresponding school from level 15, they will defeat everyone (against an equally powerful hero).
Yeah, right. And how will your mages and Djinns withstand the onslaught of Phoenixes and Manticores? Do you know how much defense Djinns or mages have? I'm not even talking about the Phoenix's breath or the Mantis's binding. Considering that they are very fast fighters, they will quickly reach the Djinns and mages and destroy them in two hits. Your archer-casters are very weak in melee combat. And if a Nature hero (mage) casts a mass Haste, Luck, or First Strike spell, it will be the end for your archers. But keep in mind: a level 15 archer hero will be even more terrifying than a mage, with his magic resistance and devastating ranged attack. So, with skillful play, Nature makes Order look weak. If you want, we can fight, and I'll prove it to you in practice. You can meet me online or at any computer club in Moscow.