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Переход на Equilibris

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#17
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I never said that the maps were DESIGNED for Equilibris; I just said that there is a suitable set for it.
That's where the balance was achieved. They took old World of Warcraft maps – and, bam, nothing needs to be changed – it's a perfect set for Equilibris. You can play with all the Castles with relatively equal chances. (although the map has a huge impact, and I don't think I'll argue about that)
Although they are somewhat strange (I'm not lazy, I browse them a little), the game starts to resemble a pure RPG, when you walk around with a party of heroes (+ a bonus), and each has its own specific functions, but that's a matter of taste. If people like it, let them play (maybe it's really more interesting?). And the logic behind this bias is clear: since the fourth game is so different from the previous ones, we will exaggerate this difference as much as possible.
Are you talking about the fourth game in general, or how strong online players play it? :smile07:
And I'm not introducing it. Any imbalance is balanced by the map and, in extreme cases, by banning Castles. There was a problem with the GM Necromancer. It was solved. But something seems to be wrong with Death, at least on the standard maps and, in my humble opinion, I might be wrong. But against Life, it becomes scary. In my opinion, there was an imbalance in one direction, and now it has become in the other, and we need to balance it again with the map.
How did you solve it? By banning it? It doesn't always work, to put it mildly.
In Equilibris, the Necromancer Castle didn't become a weak Castle. I like to play with them. I can even say that I'm quite good at it. A quick "canceler" and a stack of Devils often decide the outcome. :)
"Good"? Although it's really good for you, but in reality, it's very bad. They use their "knowledge" and personal connections to benefit themselves, time and time again, sometimes a little, and sometimes seriously. There is a very big difference between a single organizer and a representative of a Jazz band, in whose crystal honesty you can never be sure.
In what "way" do they benefit themselves? Usually, these people don't have time to play themselves. They are involved in organizing the process for others. And they rarely get a simple "thank you" in return.
That's the "benefit".
2Catch
Golden words and a very accurate comparison.
The comparison is inaccurate and incorrect.
As far as I know from conversations with Horn, new entities (the same classes, for example) have been introduced in the Tales of the Empire, which basically means that Tales of the Empire is a modified third game.
Equilibris is a balanced fourth game. The difference is fundamental.
The "loms" have been removed, bugs have been fixed, the AI has been slightly improved, and the creatures and spells have been balanced.
Модератор форума Лиги Героев (http://forum.heroesleague.ru)