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Reports on online games and their confirmations (Summer 2008 season).
Game for the seasonal tournament Dudge (red, Dungeon, Shakti, Shakti) def invisible(blue, Inferno, Octavia, Octavia) boomerang 121 200%
I tested this map a lot as blue Inferno and realized that in this position it is one of the best towns, because a level 6 unit with a Citadel in the first week is only available to Inferno!!! Possibly also to Fortress, but there is little wood on the map, so who knows. The plan was to take the center castle on days 121-122, but as it turned out in reality, everything went sideways... The first three chests were minimum, the fourth had an artifact. All plans were ruined, I couldn't even put the sailor on the boat due to lack of gold (I planned to do it on day 2, or at most day 3). Not a single mage in the tavern!!! When I reached the sands, one of my weaklings was killed by lightning :eek: , and the second by an arrow. I saw no prospects whatsoever, so I surrendered.
I gave away this game simply out of stupidity. I took the center castle on day 116, killing 9 upgraded Efreeti with a stack. Losses: a few Troglodytes and 2 Minotaurs. I killed a couple of Dudge's weaklings and started building up the economy. I see him pulling up troops on week 2, apparently preparing to attack soon. In the castle there were 20 Air Elementals, 2 Cats, about 50 Troglodytes and Pixies + a mage with lightning on day 110 with a lot of mana. Shakti was wandering around his respawn. I thought I could hold the castle without the Cats and Troglodytes (I felt sorry for them, because Grindan would have killed them with magic). Especially since I had built a castle in the town. If I couldn't hold it, I'd take it back later, since Grindan would have few troops left. I couldn't hold the castle, Grindan built a Citadel, so I had no chance, despite having Mass Slow, which Shakti had (Mass Haste would have been better).