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Magic in Heroes of Might and Magic V.

#26
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Chaos is good for the Druids, even without machines. Moreover, leadership often triggers. With Empathy, the hero often moves and deals significant damage. I didn't even notice how often Light appears. Chaos appears quite often.

Mages can counterspell any magic, ruining it for anyone. And if they manage to trigger leadership, they become incredibly powerful.

In my opinion, Empathy is a very cool ability. Especially in the hands of a mage with Machine devotion. If the mage doesn't encounter a Necromancer with Curse on the battlefield and artifacts that boost morale, it's even better.