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I would slightly adjust the bonuses from the "recruit troops" skill... What is this, +3 peasants, +2 archers, and +1 pikeman... it's not even funny... Something like +13, +12, and +11 would be more noticeable, or, if you keep it as is (i.e., +3, etc.), then change it to something else, i.e., +1 Angel, +2 Knight, etc.
No, seriously, the bonus isn't great, but almost doubling the increase is too much. Maybe then make diplomacy with a 90% chance of joining? Or increase treasury management to 2000-3000 gold? And to completely ruin the balance, increase the speed aura from 1 to 3.
And also, get rid of the stupid training restrictions, which ruined all the fun of playing as a Knight.
O God of Earth and Altar,
Bow down and hear our cry,
Our earthly rulers falter,
Our people drift and die,
The walls of gold entomb us,
The swords of scorn divide,
Take not thy thunder from us,
Take away our pride.
G.K. Chesterton: English Hymnal
Bow down and hear our cry,
Our earthly rulers falter,
Our people drift and die,
The walls of gold entomb us,
The swords of scorn divide,
Take not thy thunder from us,
Take away our pride.
G.K. Chesterton: English Hymnal