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Ratnik, I have the impression that in version 3.0, the AI has a self-preservation instinct. In different missions, a high-level enemy repeatedly fled the city when my hero approached. In the cities, either an un-upgraded newbie with a meager army remained, or no one at all.
At the end of this mission, the hero, who had been following Nicholas all the time, took a decent army (200+ dragons and everything else) and fled to the far border. For Faidaen, level 35, such an army posed no threat. He had 120 emerald dragons. Nicholas, however, was left with a purely symbolic army. Apparently, the script didn't allow him to flee from the last city.
Sweet Jane, I would send you a save file, but I'm playing version 3.0. Using a save file is simple - you replace your Campaign.sav with the one I send you. Of course, in this case, all the heroes will be upgraded to the liking of the sender of the save file.
At the end of this mission, the hero, who had been following Nicholas all the time, took a decent army (200+ dragons and everything else) and fled to the far border. For Faidaen, level 35, such an army posed no threat. He had 120 emerald dragons. Nicholas, however, was left with a purely symbolic army. Apparently, the script didn't allow him to flee from the last city.
Sweet Jane, I would send you a save file, but I'm playing version 3.0. Using a save file is simple - you replace your Campaign.sav with the one I send you. Of course, in this case, all the heroes will be upgraded to the liking of the sender of the save file.