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I can’t even remember what I was expecting, but I definitely enjoyed the game. I came up with a couple of interesting ideas, and the campaigns were quite engaging. It’s a shame that the heroes of a particular faction didn’t differ much from each other (apart from their classes), with no special abilities or anything like that. However, the ability to choose the spells that a mage or djinn can cast was very pleasing. And I found the idea of having units without a leader to be very original.